Opening the iPhone to Flash Developers

So wraps up a crazy hectic day today, where we announced that we were making available in Flash Pro CS5 the ability to create a native iPhone application. For those who know me, this has been my all consuming, all encompassing life for a long time now. We ran the project in super secret mode and I’m so excited as of today to be able to share it with everybody.

As expected, this has been huge news in the community and we’re really happy to see people getting as happy about it as we were building the product. Flash is still a trending topic on Twitter, 14 hours later.

As of today, seven applications are available in the Apple App Store for download that were built using this technology. For more info on how it all works, you can also read my article on Adobe Developer Connection. In a nut shell, we build native iPhone applications by compiling your ActionScript to native ARM assembly.

So, check out some of the apps, sign up for the beta, or visit adobe.com/go/iphone for more information. It’s finally time to hit the hay here in LA and wake up to the next day of Adobe MAX 2009 (or as we’re calling it, the “bestmaxevar”).

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My Sessions at Adobe MAX

I’m leaving in an hour or so for LA, the site of Adobe MAX this year. We’ve got tons of awesome announcements, talks and labs this year. I’m doing two sessions, named “Building Mobile Applications with Flash Professional”, Monday 2pm, room 402A and again Wednesday 11am, room 501A. Ted Patrick also noted which are some of the Must See sessions at MAX this year. See you in LA!

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